Computational Thinking Patterns |
Put the crates on the yellow target by pusshing them with the sokoban.
Hint: Think about how to move the crates before moving them.
Similarity Score to Four Tutorial Games
This score shows how much your game structure is similar to the tutorial games. Max value is 1
This game's similarity score to Frogger:0.751
This game's similarity score to Sokoban:0.935
This game's similarity score to Space Invaders:0.725
This game's similarity score to Sims:0.213
Similarity Score Matrix
Below Matrix shows other AgentSheets projects sharing similar programming structure.
10/04/09 : 14:38:43