Computational Thinking Patterns |
This is a basic ecosytem. The grass is to be consumed by the rabbits and the wolf is to eat the rabbit. Life's cycle. When all consumed, excepts the trees, the ecosystem is basically done. Simrate how fast a simulation runs. Rabbitdeath is how long a rabbit can go without food. Newwolfrate is how fast it can proprogate. Wolfhunger is how long a wolf can go without getting hungry. Same as the rabbithunger only its the rabbit. Wolfdeath is the same as rabbitdeath only its the wolf. Rabbitgeneration is how long a rabbit can go before it regenerates.
Similarity Score to Four Tutorial Games
This score shows how much your game structure is similar to the tutorial games. Max value is 1
This game's similarity score to Frogger:0.632
This game's similarity score to Sokoban:0.697
This game's similarity score to Space Invaders:0.74
This game's similarity score to Sims:0.78
Similarity Score Matrix
Below Matrix shows other AgentSheets projects sharing similar programming structure.
10/07/08 : 15:36:52